AI Insights · Timothy · July 2022
Top 5 Hybridcasual Games on Android in Lithuania Q2 2022
In Q2 2022, the top 5 hybridcasual games on Android in Lithuania showed varied performance in terms of downloads, revenue, and active users. Sensor Tower provides further insights into these trends.
The second quarter of 2022 saw interesting trends among the top 5 hybridcasual games on the Android platform in Lithuania. Here's a closer look at their performance metrics:
Kingdom Guard:Tower Defense TD
Throughout Q2 2022, weekly revenue for the game fluctuated, peaking at approximately $922 in mid-April and ending the quarter with $762 in the final week of June. Downloads experienced a significant decline from 723 in late March to 46 by the end of June. Weekly active users also saw a downward trend, starting at 1.5K and decreasing to 476.
Rush Royale: Tower Defense TD
The game maintained a relatively stable weekly revenue, with highs around $749 in mid-April and lows near $444 in early June. Downloads showed a robust upward trend mid-quarter, starting from 672 at the end of March and reaching 1.1K by mid-June. Active users increased steadily, climbing from 5.8K at the beginning of the quarter to approximately 7.2K in mid-June.
Art of War: Legions
Weekly revenue for this game showed some fluctuations, starting at $777 at the end of March and ending at $425 in the last week of June. Downloads remained relatively low and stable, with a slight peak of 79 in mid-April. Active users also saw a decline from 1K in late March to 656 by the end of June.
Archero
The game experienced a notable decline in weekly revenue, starting at $400 and dropping to $261 by the end of June. Downloads also decreased from 169 to 126 over the quarter. Active users started at 2.6K and showed a downward trend, ending the quarter at 2.1K.
Hunt Royale: Action RPG Battle
Weekly revenue for the game was inconsistent, peaking at $447 in mid-April and ending the quarter at $276. Downloads remained relatively low, with minor fluctuations, starting at 37 and ending at 30. Active users showed minimal changes, starting at 89 and slightly decreasing to 79 by the end of June.
For more detailed insights and data on the performance of these games, visit Sensor Tower.